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ScriptCavern  >  Books + Guides  >  CGI

   

CGI Books and Guides

Here some guides to developing web sites using CGI scripts:

Downloads, Online Products, etc.

Here are some internet products:

Disclosure: Product/service details and descriptions provided by vendors or based on publicly available information. Our company may receive a payment if you purchase products/services after following a link from this website.

Absolute Beginners Guide to CGI

 Click here for details

From Amazon.com

Below are some books from Amazon:

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CGI Programming with Perl: Creating Dynamic Web Pages

By Scott Guelich & Gunther Birznieks

Brand: O'Reilly Media
Released: 2000-07-09
White Paperback (472 pages)

CGI Programming with Perl: Creating Dynamic Web Pages
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Programming on the Web today can involve any of several technologies, but the Common Gateway Interface (CGI) has held its ground as the most mature method--and one of the most powerful ones--of providing dynamic web content. CGI is a generic interface for calling external programs to crunch numbers, query databases, generate customized graphics, or perform any other server-side task. There was a time when CGI was the only game in town for server-side programming; today, although we have ASP, PHP, Java servlets, and ColdFusion (among others), CGI continues to be the most ubiquitous server-side technology on the Web.CGI programs can be written in any programming language, but Perl is by far the most popular language for CGI. Initially developed over a decade ago for text processing, Perl has evolved into a powerful object-oriented language, while retaining its simplicity of use. CGI programmers appreciate Perl's text manipulation features and its CGI.pm module, which gives a well-integrated object-oriented interface to practically all CGI-related tasks. While other languages might be more elegant or more efficient, Perl is still considered the primary language for CGI.CGI Programming with Perl, Second Edition, offers a comprehensive explanation of using CGI to serve dynamic web content. Based on the best-selling CGI Programming on the World Wide Web, this edition has been completely rewritten to demonstrate current techniques available with the CGI.pm module and the latest versions of Perl. The book starts at the beginning, by explaining how CGI works, and then moves swiftly into the subtle details of developing CGI programs.Topics include:

  • Incorporating JavaScript for form validation
  • Controlling browser caching
  • Making CGI scripts secure in Perl
  • Working with databases
  • Creating simple search engines
  • Maintaining state between multiple sessions
  • Generating graphics dynamically
  • Improving performance of your CGI scripts

How Software Works: The Magic Behind Encryption, CGI, Search Engines, and Other Everyday Technologies

By V. Anton Spraul

No Starch Press
Released: 2015-08-01
Paperback (216 pages)

How Software Works: The Magic Behind Encryption, CGI, Search Engines, and Other Everyday Technologies
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We use software every day to perform all kinds of magical, powerful tasks. It's the force behind stunning CGI graphics, safe online shopping, and speedy Google searches. Software drives the modern world, but its inner workings remain a mystery to many.

How Software Works explains how computers perform common-yet-amazing tasks that we take for granted every day.

Inside you'll learn:
–How data is encrypted
–How passwords are used and protected
–How computer graphics are created
–How video is compressed for streaming and storage
–How data is searched (and found) in huge databases
–How programs can work together on the same problem without conflict
–How data travels over the Internet

How Software Works breaks down these processes with patient explanations and intuitive diagrams so that anyone can understand—no technical background is required, and you won't be reading through any code. In plain English, you'll examine the intricate logic behind the technologies you constantly use but never understood.

If you've ever wondered what really goes on behind your computer screen, How Software Works will give you fascinating look into the software all around you.

CGI Programming in C and Perl

By Thomas Boutell

Addison-Wesley Professional
Paperback (416 pages)

CGI Programming in C and Perl
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convey a great deal of information, but eventually their limitations become clear. What if you wish to provide dynamic data--information that changes over time? What if you want to sell products on your Web site and secure payment information from users? Or what if you seek to provide a search facility that permits a Web database to be explored? Dynamic resources of this sort are accomplished through CGI (Common Gateway Interface) programming. CGI programs can take advantage of any resource available to the server computer to generate their output and can also accept input from the user through forms. These two basic capabilities have led to a wide variety of applications, such as forms processing, generation of inline images and movies, the formatting of data sets based on queries to a database, real-time updates to Web pages, and more. CGI Programming in C and Perl shows you how to create these interactive, multimedia documents via CGI programming in two practical languages: C, which has distinct performance advantages, and Perl, one of the most popular for CGI today. Applications and source code are presented in both languages in the book and on the CD-ROM. Youll learn how to: g

Programming Perl (2nd Edition)

By Larry Wall & Randal L. Schwartz

O'Reilly
Paperback (645 pages)

Programming Perl (2nd Edition)
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Programming. PERL

CGI Programming 101: Programming Perl for the World Wide Web, Second Edition

By Jacqueline Hamilton

Brand: CGI101.com
Paperback (300 pages)

CGI Programming 101: Programming Perl for the World Wide Web, Second Edition
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If you build web pages you may eventually want to add a guestbook, order form, page counter, or other interactive elements to your website. CGI Programming 101 explains how to do this in simple, easy-to-understand terms. The book shows you how to write useful, real-world web programs, starting with simple guestbook forms and building up to more advanced applications.

You'll learn:

* The Basics: where to write your CGI programs; how to upload them and set file permissions; how to run them, and how to debug them when things go wrong

* How to decode form data and save it to a file or e-mail it to yourself

* How to create, read, write, and search data files

* How to use Server-Side Includes to add dynamic content to your web site, plus a complete list of Apache SSI directives

* How to use random numbers for displaying banner ads and random images

* How to redirect visitors to another site

* How to extend your programs by using modules

* How to create a MySQL database, and write programs that interact with databases using the DBI module

* How to build an online shopping cart program

* How to e-mail attachments using a CGI program

* How to write secure programs, and protect your programs against hackers and spammers

* How to password-protect an area of your website

...and more.

The second edition has been substantially revised, with 100 pages of new material. It teaches good programming practices from the beginning, including use of the industry-standard CGI.pm Perl module. You'll learn how to protect your form-to-mail programs from being hijacked by spammers, how to build a cookie-based shopping cart, and how to develop a password-protected website. Quick-reference pages and an improved index help you find information easily.

There are also several online tutorials to help you set up your own web server and write CGI programs on any computer system - including Windows, Mac OS X, and Unix.

The Pushing Points Topology Workbook: Volume 01

By William C Vaughan

CreateSpace Independent Publishing Platform
Paperback (138 pages)

The Pushing Points Topology Workbook: Volume 01
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The Pushing Points Topology Workbook is a software agnostic guide that teaches you the foundation of SubD topology. There are over sixty exercises packed with loads of tips, tricks and techniques designed to teach you how to manage the topology of your meshes. Throughout the book you will also find many images of wireframe rendered assets and their topology that you can study for reference. This book doesn’t show you how to build a car, character or creature. Instead, it teaches you the foundation of SubD topology, so you can construct ANY SubD asset with clean polygon flow.

Pro JavaScript Design Patterns: The Essentials of Object-Oriented JavaScript Programming

By Dustin Diaz

Apress
Paperback (269 pages)

Pro JavaScript Design Patterns: The Essentials of Object-Oriented JavaScript Programming
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With Pro JavaScript Design Patterns, you’ll start with the basics of object-oriented programming in JavaScript applicable to design patterns, including making JavaScript more expressive, inheritance, encapsulation, information hiding, and more. The book then details how to implement and take advantage of several design patterns in JavaScript. Each chapter is packed with real-world examples of how the design patterns are best used and expert advice on writing better code, as well as what to watch out for. Along the way you’ll discover how to create your own libraries and APIs for even more efficient coding.

Programming TypeScript: Making Your JavaScript Applications Scale

By Boris Cherny

O'Reilly Media
Released: 2019-05-23
Paperback (322 pages)

Programming TypeScript: Making Your JavaScript Applications Scale
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Any programmer working with a dynamically typed language will tell you how hard it is to scale to more lines of code and more engineers. That’s why Facebook, Google, and Microsoft invented gradual static type layers for their dynamically typed JavaScript and Python code. This practical book shows you how one such type layer, TypeScript, is unique among them: it makes programming fun with its powerful static type system.

If you’re a programmer with intermediate JavaScript experience, author Boris Cherny will teach you how to master the TypeScript language. You’ll understand how TypeScript can help you eliminate bugs in your code and enable you to scale your code across more engineers than you could before.

In this book, you’ll:

  • Start with the basics: Learn about TypeScript’s different types and type operators, including what they’re for and how they’re used
  • Explore advanced topics: Understand TypeScript’s sophisticated type system, including how to safely handle errors and build asynchronous programs
  • Dive in hands-on: Use TypeScript with your favorite frontend and backend frameworks, migrate your existing JavaScript project to TypeScript, and run your TypeScript application in production

Electron in Action

By Steve Kinney

Manning Publications
Released: 2018-11-02
Paperback (376 pages)

Electron in Action
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Summary

Electron in Action guides you, step-by-step, as you learn to build cross-platform desktop applications that run on Windows, OSX, and Linux. By the end of the book, you'll be ready to build simple, snappy applications using JavaScript, Node, and the Electron framework.

Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications.

About the Technology

Wouldn't it be great to build desktop applications using just your web dev skills? Electron is a framework designed for exactly that! Fully cross-platform, Electron lets you use JavaScript and Node to create simple, snappy desktop apps. Spinning up tools, games, and utilities with Electron is fast, practical, and fun!

About the Book

Electron in Action teaches you to build cross-platform applications using JavaScript, Node, and the Electron framework. You'll learn how to think like a desktop developer as you build a text tool that reads and renders Markdown. You'll add OS-specific features like the file system, menus, and clipboards, and use Chromium's tools to distribute the finished product. You'll even round off your learning with data storage, performance optimization, and testing.

What's inside

  • Building for macOS, Windows, and Linux
  • Native operating system APIs
  • Using third-party frameworks like React
  • Deploying to the Mac App Store

About the Reader

Requires intermediate JavaScript and Node skills. No experience building desktop apps required.

About the Author

Steven Kinney is a principal engineer at SendGrid, an instructor with Frontend Masters, and the organizer of the DinosaurJS conference in Denver, Colorado.

Table of Contents

    PART 1 - GETTING STARTED WITH ELECTRON

  1. Introducing Electron
  2. Your first Electron application
  3. PART 2 - BUILDING CROSS-PLATFORM APPLICATIONS WITH ELECTRON

  4. Building a notes application
  5. Using native file dialog boxes and facilitating interprocess communication
  6. Working with multiple windows
  7. Working with files
  8. Building application and context menus
  9. Further operating system integration and dynamically enabling menu items
  10. Introducing the tray module
  11. Building applications with the menubar library
  12. Using transpilers and frameworks
  13. Persisting use data and using native Node.js modules
  14. Testing applications with Spectron
  15. PART 3 - DEPLOYING ELECTRON APPLICATIONS

  16. Building applications for deployment
  17. Releasing and updating applications
  18. Distributing your application through the Mac App Store

Learning JavaScript Design Patterns: A JavaScript and jQuery Developer's Guide

By Addy Osmani

O Reilly Media
Released: 2012-08-30
Paperback (254 pages)

Learning JavaScript Design Patterns: A JavaScript and jQuery Developer s Guide
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With Learning JavaScript Design Patterns, you’ll learn how to write beautiful, structured, and maintainable JavaScript by applying classical and modern design patterns to the language. If you want to keep your code efficient, more manageable, and up-to-date with the latest best practices, this book is for you.

Explore many popular design patterns, including Modules, Observers, Facades, and Mediators. Learn how modern architectural patterns—such as MVC, MVP, and MVVM—are useful from the perspective of a modern web application developer. This book also walks experienced JavaScript developers through modern module formats, how to namespace code effectively, and other essential topics.

  • Learn the structure of design patterns and how they are written
  • Understand different pattern categories, including creational, structural, and behavioral
  • Walk through more than 20 classical and modern design patterns in JavaScript
  • Use several options for writing modular code—including the Module pattern, Asyncronous Module Definition (AMD), and CommonJS
  • Discover design patterns implemented in the jQuery library
  • Learn popular design patterns for writing maintainable jQuery plug-ins

"This book should be in every JavaScript developer’s hands. It’s the go-to book on JavaScript patterns that will be read and referenced many times in the future."—Andrée Hansson, Lead Front-End Developer, presis!

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